Airport CEO Twitter Feed Thread


#105

i’d rather have the game now and the 767 later :slight_smile:


#106

They’ve got plenty of time to get it done without pushing the release date back further. Presumably they sleep for about two hours every night - that’s time they can dedicate to something more productive like the 767 :stuck_out_tongue_winking_eye:


#107

Calm down guys game is ready when it is ready and only our 2 developers can decide when it will be.

Just a reminder that there are 2 big events in front of release: Making Apoapsis Studios as a real company in Sweden and Steam Greenlight.


#108

Haha, I have so many different numbers in my head that its indeed difficult… I think the issue is that it is “737-600” and I only remember “767”… xD


#109

Haha I get it, 736 would be an appropriate abbreviation though! To add a little fuel to the fire


#110

A nice screenshot has been posted on Twitter :wink:


#111

With regard to that image, it would be nice if aircraft that didn’t need to use the full runway length were able to take off from the intersection shown, instead of queuing with the rest, of course accounting for wake turbulence separation.


#112

Nice picture. To be honest the skylink logo seems a bit weird to me on such a small aircraft. I would consider this a GA flight and not a commercial or are there airlines that actually use Cessnas or something similar?


#113

Whoops! I didn’t even notice that SkyLink was in the picture… I would aindeed ppoint Cessnas only to GA to avoid confusion…


#114

It’s on a Cessna 208, smaller aircraft will also be trafficked by airlines as you start out your airport and since this is not uncommon in the real world we think it deserves a place in ACEO as well! :slight_smile:


#115

Aww, look at the cute FedEx plane.


#116

Damn, that looks good! Can’t wait, can’t wait, can’t wait :grin:


#117

Regarding the tweet. It would be better.


#118

In a previous response the Devs stated that there is random placement of planes at stand etc but due to the random nature you can take a snapshot where they are all aligned perfectly.


#119

The stands yes, but i’m not sure if they also have planes moving randomly around the center line.


#120

great pic, but am I the only one to notice, there is a tree too close to the taxiway?


#121

Yes, nobody removed it or planted it a bit too close.


#122

We have to remove them manually?? Cause I thought, if I built taxiway/runway, surrounding area get cleaned automatically.:hugs:


#123

Don’t worry, that plane is about to chop the top of that tree off.


#125

If you want to we can probably automate the whole building process but then what would be the point of playing it? I think most players would want to remove their own trees, it’s at least more realistic that you’d remove it yourself.