Tired of ugly, boring, boxed shape airports, I’ve created Coventry Airport (CVT), loosely based on Istanbul Airport. With four floors of segregated arrivals and departures (as best as possible despite pathfinding issues), the airport features 2 parallel runways, 5 piers, 40 medium stands, 21 security checkpoints, 84 check-in desks, 80 boarding gates, 266 parking spaces, 6 fuel depots and all shops and restaurants available in-game. The crown jewel is the airport’s central park, located after security.
This airport took four days to create, and whilst there has been a focus on detail and aesthetics, some aspects may not work to maximum efficiency. I would suggest that flights are scheduled 60 minutes apart, with the existing taxiway layout, to minimise traffic - and pure confusion.
Coventry is the UK city of culture 2021, and features an existing airport (CVT) that is currently used for GA purposes, despite once offering commercial services with airlines such as Thomson (TUI).
Available on Steam Workshop! (with more pics)
(Completely new to this and have little knowledge about efficient taxiway layouts etc.)