The security stations that are in the game are really large mainly referring to the medium security station. My idea is to make the id check stand, baggage scanner, and metal detector separate objects, sort of like sim airport. We can create a security area that is very narrow, only like 1 tile wide. We can start with that and when we need more gates getting more security in is not so much of a hassle. I recently played a game where I did not set up the security area to be able to accept more stations. It was a pain to expand the terminal. How it would work is that the metal detector and baggage scanner would be one large tile wide (4 little tiles I think). The id check stand would only be 2 little tiles wide. When you create a security area it would be a specific room. You would place down all of the objects needed. You would click on the baggage scanner and connect the metal detector and up to two id check stands. Id check is usually pretty slow in real life so it makes sense to be able to assign two id check stands to each baggage scanner. Connecting them will tell the passengers which security object they need to go through next. Each set of connected objects will act as a single security station and can be set to passengers, staff member and maybe even first class passengers if the developers allow it. Each object will require one staff member to operate it so each station will have 3-4 security staff at it. It even could be a procurement option to get automated baggage scanners which can handle passengers faster and use fewer workers. These automated baggage scanners have been introduced in San Francisco International Airport and Denver International Airport.
Why it should be implemented:
This would allow us to put more security in one area. We could customize the setup anyway we would like and add some more realism to the game. It would be more fun to have more options when it comes to security. Most things in the game can be thoroughly customized. Making security more customizable will allow increased passenger throughput and less space consumption.
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