Matex - re-read the devlog - it says you can edit gate names
As far gate assignments for late running turnarounds. It is possible if you don’t have enough crew or vehicles. So if you have one fuel truck or one baggage cart, and four flights arrive to four gates at the same time, then yes you’ll have delays. That then is a scheduling issue that the CEO should consider when assigning gates.
As far as how the system should handle it? 1) plane lands. Gate is occupied. Maybe a popup to tell the player with option to send to (a) taxipoint (or to tell player the aircraft is being automatically sent to a hold location) to wait for the assigned gate or (b) option to send to another gate? In 1b assumes that more than one gate is available to that particular airline. For 1a, depends on the design of the airport if there is a place you could send an aircraft to wait for it’s gate. 2) aircraft is advised on approach no gates and sent to an alternate airport. As we’re designing the airside too, I don’t mind some ground-traffic control as it is part of managing the operation of the airport.
In a busy airport, one should assume that all available gates will be used but with “buffer” time to allow for delays. So sending to another gate would only likely delay another flight and so on. So I prefer the “hold” idea or sending to an alternate airport,
Any option requiring a wait or reroute to an alternate airport, would obviously annoy the airline and passengers and negatively affect the airport rating. So from a game-play and tycoon perspective I think it would be a neat feature.
IRL this happened to me at LAX. Aircraft landed but the gate was still occupied by a delayed flight. We had to taxi around for 45 minutes keeping out of way of other traffic.