This is my 2nd airport, this time created with Sandbox.
According to game time, this took roughly 60 hours to complete.
Want to download it? Click here to download from Steam Workshop!
It took a LOT of planning, designing, and improving after inauguration, so it may be fully operational with no major collapse. Still with some fine-tuning, but I consider it complete now.
EURO Airport is a fictional airport located in Central Europe near Eindhoven.
It serves as a regional hub (with lots of citty hoppers connecting to other airports in the region), an European hub, as well as an international hub.
All stands are international to simplify the design and operations.
Features:
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3 Large runways
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10 Large Stands
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16 Medium Stands
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14 Small Stands
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40 Manned check-in stands
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98 Automatic Drop-off kiosks
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120 Check-in kiosks
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12 Large Security
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10 restaurants
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6 shops (including one huge duty-free)
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Underground parking, taxi and bus areas
The airport is designed to have two separate traffic areas for both incoming and outgoing traffic, and at the same time minimize the walk-in time between airside to exit for both passengers and staff.
Large runway at the bottom is only for large aircraft, for both landing and take-off
Top runway is for landing only (small and medium aircraft)
Middle runway is for take-off only (small and medium aircraft)
The terminal is in the center of the airport, featuring a central plaza which brings natural light to the ground and 1st floors, and connects with the underground , where all transportation is located
Underground zone is where taxi, bus and metro converge into the central plaza that has 4 escalators and 4 elevators that lead directly to the center of the terminal, on the ground floor.
Also, the baggage claim zone and baggage bays are in this floor
Passengers easily leave the airport after passing passport control and exit doors on ground floor, collect baggage and leave the airport choosing their favorite means of transport.
More details on the coming posts