Love the game and love the community but was wondering if feature voting is the best way to move an early access game forward.
Having read a lot of reviews on steam the two biggest complaints are lack of new features and bugs. The devs are doing a great job on bugs and while I don’t agree that development is slow I can see where these commenters are coming from.
My issue with the feature voting is that while it is good to see what people want it might impinge on what is needed to be added or what would improve the game in the quickest way being added.
For example the time that it has take to develop both remote stands and multiple floors (both great features) but large and time consuming. I wonder how many more smaller features could be added instead if only one big feature was selected.
Also once we have multiple floors and lot more space to build in it would be a shame to see the next voting round approve features that do not take advantage of this space. For example once we have separate arrivals floor we are going to need something to fill it i.e. immigration and customs.
While I acknowledge it’s a great way to determine community interest in features and keep them involved I worry that not having total control of your development roadmap puts off others who are not active community members but their purchase of the game keep the studio light one as logical development arcs are not seen through.
Maybe the two votes for one big feature and two little ones out of a list the devs have created is a better way to go?
This is just my two pence and expect that I might be in a minority but curious to what others thinks.