Have we talked about draggable windows yet?

The current windows we have in the game look great, however we would have so much more freedom if we could drag them, like walls for example.

I understand it would require a redesign to the current model but it would be a major QOL improvement.

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Yep, we have.

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Maybe a fun little side project for @Alexander?

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Wondering if you’ve scrapped the idea or if it’s still a WIP

We did try it out, wasn’t really feasible at the point of testing. Might revisit it as some point but currently not something we’re prioritizing.

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ooo prioritising what?

Thank you very much for the quick response and clarification. I understand that that you are prioritizing other things. Good luck with the upcoming alphas.

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They are not prioritizing this

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