In real life many airport where service road crossing taxiway. Of course, this airports have a strongly rules for vehicles. One of them: “Plane always have high priority”, that’s mean, that all vehicles should give to a plane an advantage in motion.
In game we’re often can see, that plane goes through vehicle (or vehicle goes through plane)). How we can avoid it and make this game more realistic? Hm… I can offer to use “system”, which are using for rail crossing. Let look at picture:
Before crossing, on taxiway, we put a control point. In example, when aircraft cross point 1, all cars, which approaching to intersection on service road, which crossing this taxiway, must stop on special line. When aircraft leave intersection and cross point 2 after crossing on other side – cars can cross taxiway.
This small moment can make game realistic
I saw this post(below), but my idea concern improve for it.