Running alpha 30.1-8 on OS X 10.11.6, El Capitan. I can start the game through Steam just fine, and get to the main menu. Then, when I either start a new airport or try to load an existing airport, I get to the loading screen (see screenshot), which then hangs. Sometimes it just outright freezes; other times, the progress bar keeps flipping back and forth between a couple different items (I believe usually businesses and something else).
I haven’t been able to find any smoking gun log files to diagnose. I’ve tried starting the game on the laptop display and the external display, changing the screen resolutions, as well as starting the game with the external display disconnected.
Yes that’s what Jasper means. It can take a short while to load through that section. I’ve know loads be in two minutes before. But that was on large builds and never on a new game.
I just let it try loading for 5 minutes (timed), with no success. Here’s the contents of the log file you mentioned; nothing stands out at me, save for maybe the missing scripts:
Initialize engine version: 2018.2.21f1 (a122f5dc316d)
GfxDevice: creating device client; threaded=1
2019-04-07 16:31:14.899 Airport CEO[1525:76981] Color LCD preferred device: NVIDIA GeForce GT 650M (high power)
2019-04-07 16:31:14.899 Airport CEO[1525:76981] Metal devices available: 2
2019-04-07 16:31:14.899 Airport CEO[1525:76981] 0: NVIDIA GeForce GT 650M (high power)
2019-04-07 16:31:14.899 Airport CEO[1525:76981] 1: Intel HD Graphics 4000 (low power)
2019-04-07 16:31:14.900 Airport CEO[1525:76981] Using device NVIDIA GeForce GT 650M (high power)
Initializing Metal device caps: NVIDIA GeForce GT 650M
Begin MonoManager ReloadAssembly
- Completed reload, in 0.191 seconds
UnloadTime: 7.693487 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 501)
Setting breakpad minidump AppID = 673610
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198070417317 [API loaded no]
Metal RecreateSurface[0x10f439eb0]: surface size 2880x1800
Setting up 4 worker threads for Enlighten.
Thread -> id: 700001e64000 -> priority: 1
Thread -> id: 700001ee7000 -> priority: 1
Thread -> id: 700001f6a000 -> priority: 1
Thread -> id: 700001fed000 -> priority: 1
The referenced script on this Behaviour (Game Object 'APU') is missing!
(Filename: Line: 1775)
The referenced script on this Behaviour (Game Object 'GPU') is missing!
(Filename: Line: 1775)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.265788 ms
Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 69561.
Total: 69.647335 ms (FindLiveObjects: 6.705515 ms CreateObjectMapping: 6.703367 ms MarkObjects: 55.910635 ms DeleteObjects: 0.324831 ms)
Launched Airport CEO 30.1-8
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
It’s further along and has more bug fixes as a rule. But my contain new bugs though. I’ve found it more than stable enough though. I’ve been running EXP mostly since it was made available.