I’ve been experimenting with different layouts, and created an American International airport design, with three terminals (two domestic, one international), 58 stands (50 medium, 8 large), 3 runways (2 medium, 1 large), with efficient parking and passenger drop-off system, inspired by SFO and LAX. Unsure whether to complete the design or not (since the game can’t really handle designs of this scale well yet), but I enjoy working with the map size limitations whilst ensuring there’s no wing clippings!
The airport is strategically designed so that, with a manual flight plan, with 20 minute intervals, 10 minute gaps in each stands first flight of the day, and with nighttime flying restrictions, the runways operate at maximum capacity. Both medium runways can have a take-off/landing every 10 minutes from 05:00 - 17:40. With this approach, each medium runway can handle a maximum of 26 stands, with each stand serving 3 flights everyday. From aircraft spawning to clearing the runway, planes take around 10 in-game minutes. This airport has 25 medium stands for each medium runway, due to space constraints and to allow a little leeway for inevitable ACEO delays!