Pathfinding and Traffic Jams

Hi Guys,

Any idea how I can fix this?

The pathfinding is getting them to track up the runway from the bottom to the top to fly to the bottom to depart. This is really inefficient and messes with single runway operations

The GA new just keep looping around like they are doing track

your taxi nodes don’t have a holding point? (right click on a taxi node)

I had two before but they will just taxi up the runway - wastes so much time and makes Commercial and GA existence on single runway ops a nightmare

@Jettuh is right, you haven’t created holding points at the entrances to each runway which is confusing the pathfinding.

Also once you have added the holding points, save and load your game again and the problem will be fixed

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