Planning big

Someone need a check-in?

Or a shop?

Toilet break? Stash some staff?

Baggage security check?

And pickup room, with room to grow;

Let our designers improve big airport running and I am ready to grow it into the big league.

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Impressive! Will be a good bench marking airport for our new performance improvement efforts… ; )

I have to say though, those toilets look like they could be a horrifying experience :stuck_out_tongue:

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Imagine the smell…

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As an engineer, I can assure you that with correct ventilation system, smell wouldn’t be an issue :wink:

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As a regular passenger, navigation would be a nightmare.

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Good point, @Olof, where are the signal posts that my airport needs.

As an engineer, I can assure you that with correct ventilation system, smell wouldn’t be an issue :wink:>

What about sound?

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You are in an airport any sound can be pressed by engine sounds and/or surrounding environmental sounds.

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How do you even fit this inside the available area? Do you only have 1 runway or something?

4 operating long runways atm. Still need lots of medium stands added, but current pathfinder / memory-leak dont make it enjoyable to play big airports. With 2500-3000 PAX on airport atm it is already 3-5FPS.

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