Security checkpoint throughput


#1

I don’t know if anyone else is getting this problem, though when I speed up the game, the throughput of security checkpoints goes down significantly meaning that I cannot go above the slowest speed setting for a minute or two. below are images of security going from virtually empty (slow speed) to full (fast.)


#2

It could be that security is not properly connected to the time loop. I’d suggest bug reporting it.


#3

I think it has something to do with using a faster gamespeed. I’ve noticed that my massive airports on the normal gamespeed are pretty much flawless, but when I do choose a faster speed, it messes passengers up. I think it’s a bug; so I’ve just learned patience.

I have also noticed that opening all gates at once, will cause a huge block of arrivals, with all their passengers queueing through security at the same time. I have gotten into the habit of opening one stand, wait for the autoscheduler to add one flight, then open another stand, etc. I think this helps stagger flights, and eventually you will get a nice big block of buffer for a possible delay.


#4

Could very well be???

I don’t tent to use auto schedular for good reasons. It’s a great idea and useful tool used in certain ways, I just still prefer manual planning even on large builds. :slight_smile:


#5

Yeah, I too have learned to cope with the lower gamespeed. But as i have 24 medium stands, it is a bit hard to create an airport where there are not constantly hundreds of people arriving.


#6

I don’t tent to use auto schedular for good reasons. It’s a great idea and useful tool used in certain ways, I just still prefer manual planning even on large builds

I’m really close to being there… The autoschedule seems to really screw up airline satisfaction too…


#7

I just start at 120 mins and then come down very slowly to a point where I make the most profit without delayed flights. Usually about 90 minutes