Unofficial ACEO Mod Manager Data


#405

Changelog of 21.02.2018

New A320-200
IberiaExpress_SJM
ThomasCook_scaramonga

Current number of modded GA (General Aviation) liveries is: 29


#406

Changelog of 23.02.2018

New B737-800
Jet2_scaramonga

New A320-200
Flyone_SJM

Current number of modded GA (General Aviation) liveries is: 29


#407

Changelog of 28.02.2018

New A320-200
Aegean_SJM

New B737-800
Copa_Guusje2

Current number of modded GA (General Aviation) liveries is: 29


#408

I hope you guys didn’t miss us because we are coming hot with brand new BOEING 757-200 LIVERIES! But before that, here are some appetizer.

Changelog of 10.04.2018

New A320-200
CroatiaAirlines01_PigScroll
CroatiaAirlines02_PigScroll
Finnair_PigScroll
Lufthansa03_PigScroll
Lufthansa04_PigScroll

Current number of modded GA (General Aviation) liveries is: 29


#409

If anyone wants a fake Star Alliance 757 for their game PM me.


#410

If anyone wants a fake Star Alliance 757 for their game PM me.

Although game doesn’t support 757 at the moment :slight_smile:


#411

I quickly updated ACEOMM.exe. We started using a new excel sheet for managing the data and this version of ACEOMM will take the data from this new sheet.

This version is NOT backwards compatible for several reasons.
When you start using this version, please also download the DataStore.xml from the same place you get the ACEOMM.exe from.

The most important changes:

  • We are finally working with unique ID’s. This means that in the future, changing the name of an airline should not cause any issues.
  • We are getting the data from a new excel sheet that is more future proof and makes keeping the data up to date easier.

#412

The new Excel sheet can be accessed via here: From now on, the old ACEOMM Data Excel sheet will NOT be updated.

Airline livery designers can see which liveries are made by who and which liveries are on WIP by who under “Liveries” sheet.


#413

So, I cant copy and paste the old DataStore.xml with my custom mod folders to this new ACEOMM exe?


#414

Changelog of 18.04.2018

New DHC6
BerryAviation_PoloGuy

New 757-200
Icelandair_Rubble
OpenSkies_10pastnein
Turkmenistan_Guusje2
LaCompagnie_Rubble
United02_PoloGuy
United01_PoloGuy

New A320-200
VirginAustraliaRegional_Rubble
Aegean02_10pastnein
Aegean03_10pastnein
AigleAzur_10pastnein
AirFranceRetro_10pastnein
AirMoldova_10pastnein

Current number of modded GA (General Aviation) liveries is: 30

IMPORTANT:

This is the last changelog of ACEOMM. From now on changelogs will be posted on version updates.


#415

I will miss this change log.


#416

#keepthechangelog


#417

#keepthechangelog

I will miss this change log.

It is old, hard to keep the track and especially it causes spam on forum. Now on I added time option to liveries so I can see which livery is added to the system when.

I think we may not even need this topic anymore. @pderuiter do you think some changes on ACEOMM related topics would be good?


#418

Fine by me :slight_smile:


#419

Okay so what in my mind is:

A general topic for general discussions: “AirportCEO Mod Manager” (Video tutorials, business suggestion etc can also be done in here)

And a release/changelog topic: “AirportCEO Mod Manager Version 0.9.5.3”

If it also suits on you Patrick, it is all yours :slight_smile:


#420

After a LOOONG break. ACEOMM is getting up from its sleep. These liveries will be seen on the next update of ACEOMM.

26.06.2018
AerLingus_SJM


#421

I noticed United Airlines livery is bugged. (B757-200)


#422

yes it does it been there for sometime i have managed to correct on my

{
“aircraftType”:“B757200”,
“liveryFileName”:“B757200_MOD_United.png”,
“pixelSize”:123,
“liveryComponent”:[
{
“name”:“Fuselage”,
“layerOrder”:3,
“slicePosition”:{
“x”:0,
“y”:7
},
“sliceSize”:{
“x”:4072,
“y”:352
},
“position”:{
“x”:0,
“y”:0,
“z”:0
},
“rotation”:0
},
{
“name”:“Engine1”,
“layerOrder”:1,
“slicePosition”:{
“x”:16,
“y”:375
},
“sliceSize”:{
“x”:561,
“y”:239
},
“position”:{
“x”:3.37,
“y”:-4.75,
“z”:0
},
“flip”:{
“x”:0,
“y”:0
},
“rotation”:0
},
{
“name”:“Engine2”,
“layerOrder”:1,
“slicePosition”:{
“x”:613,
“y”:375
},
“sliceSize”:{
“x”:561,
“y”:239
},
“position”:{
“x”:3.37,
“y”:4.75,
“z”:0
},
“flip”:{
“x”:0,
“y”:0
},
“rotation”:0
},
{
“name”:“Winglet1”,
“layerOrder”:5,
“slicePosition”:{
“x”:1240,
“y”:535
},
“sliceSize”:{
“x”:300,
“y”:82
},
“position”:{
“x”:-3.085,
“y”:-14.034,
“z”:0
},
“flip”:{
“x”:0,
“y”:0
},
“rotation”:0
},
{
“name”:“Winglet2”,
“layerOrder”:5,
“slicePosition”:{
“x”:1240,
“y”:401
},
“sliceSize”:{
“x”:300,
“y”:82
},
“position”:{
“x”:-3.085,
“y”:14.034,
“z”:0
},
“flip”:{
“x”:0,
“y”:0
},
“rotation”:0
}
]
}


#423

The thing is ACEOMM Native edition is updated and these bugs were fixed on 1.0.0.2 but Steam Workshop version have never been updated due to absense of @pderuiter

Maybe tonight I can try to upload 1.0.0.2 to Steam Workshop but first I need to figure out how it works.


#424