Unsecure pathfinding bug when editing elsewhere

Hi All,

I’m coming a across a lot of odd pathfinding bugs in unsecured areas, corrected by redrawing a unsecure area across those areas but it can be difficult to do that in all cases (bulldozing the secure area is what I’m refering to, on areas that aren’t and never were secure

bug

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It seems pavement does not merge with terminal blocks. Could that be it for you?

3 Likes

You should be able to click on those icons to reveal more data about the failed path.

3 Likes