I build normally, sandbox. Some floorings only, so test them all out
I have the same bug as in the video too.
I cannot build a large door there as well, but if I understand you correctly that should be possible.
When I remove the walls, I still get the same error:
It will only fit from the third tile on:
Already reported, but do send a bug report. I believe they will fix this tomorrow I think this together with the floor bug is what they will focus on tomorrow haha ^^ Don’t quote me on this.
What happens after a reload?
Otherwise send in a bug report because that has to work.
This happens after save and reload! When you place a brand new stand everything is fine. For me at least
Same after save and reload. Not a big deal, I could also remove one row of terminal building and replace it with a sidewalk. Or wait for the fix
Can we Please get the possibility back to build Concrete/Asphalt Tiles under the angeled Runway Ramps?
Yes Yes Yes!!!
And under sidewalks too.
And plants on asphalt/concrete tiles. Those aren’t possible anymore as well.
So is it intended that you cant upgrade or degrade taxiways by building over the top of them with the new material you want or is that a bug? If it is intended that seems kinda funky considering you can upgrade roads that way and stands and runways can be upgraded without having to destroy the old version.
I have reported that as bug. That is annoying as well in Beta 3.
Booting an airport, stuff I encountered.
- Some floor tiles cant be applied
- If 2 small objects are build, 100 workers leave the staff room.
- Would it be feasible to have program pools, pool into 4 and 6, so we are not limited to 2 types per program group?
- Why are de-icing depots not allowed underground?
- Research unlock email has no header
- Build bar stays open when opening menu items, but does close on pressing tab
- Can the Taxi-Ramp build mode, please automatically enable the taxi overlay?
- I dont know what happened, but my small stand just showed a “option A/B/C” choice, what then disappeared fast.
- Why is there no “remove project” button?
- Airline assignments on small stands are not consistent in the UI, it seems registration of choice is not happening the right way on assignment.
- Not all hover tool-tips close properly.
- Would it be possible to trigger the first fuel order of a depot manually?
- Did something new arrive in savegame menu? I just see 5 atm.
- Floortiles not persistent between saves.
I found another bug, i made a oneway road and change the bus/taxis stop access side. Now the busses or taxis were stuck on depart from their stops.
Can passengers access them? It looks like the hedges/grass are blocking access via the crossings
there are no passengers yet, i just started building the terminal entrance for the arrival, when i put this bus/taxi stops, they quickly drive in without even a terminal building inplace, or even the airport still close.
My economics report mail doesn’t add up. Or I guess they don’t check from 00-00 I.e From midnight to midnight. I also wanna point out that It’s 15:32 on day 8 year 1 when I receive this email.
Also checked the one a day later. That one was correct, well almost.
I need some explaining
Wishes.
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That the “Budget Overview” The first page when you press TAB and then Economics. Would show 2 days back instead/and/or average 12 days.
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That the statistic page in the TAB menu could show backwards. What I mean is that I just I went started Day 1 Year 2. And it resets at day one. So I can’t compere the last day in year one with the first day of year 2. Not that big deal. But hey, might as well mention it.