Car Stops Issue

It appears my car stops aren’t sending cars to pick up arriving passengers. If a car drops someone off, they’ll take a few. But for the most part, these folks are left to stand there for hours. Taxis are sending cars far more regularly. I think someone on the dev team needs to have a chat with their in-game Uber company.

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Same here. They appear to be flagged as full without many cars arriving to serve the stops, or less than the bus and taxi stops. Maybe the ratio just needs a tweak behind the scenes :slight_smile:

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Bug report this save and I’ll have a look at the balancing! :slight_smile:

I have noticed an odd “bug” when, upon a game reload, if there is a certain amount of non-aircraft-service vehicles in the world (parked or already driving), they then try to leave the world - en masse. Only once a certain amount have left the world, then will more vehicles enter the world. This is usually the culprit of my car/taxi/bus stops overflowing with passengers.

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Can you bug report this behavior with the specific save in which this happens?

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