Currently, browsing the GUI is a bit of of a mess. For example, if I want to see how thinks are going, I go to the operations tab, then browse the employee and vehicle job task. If I notice that there is a shortage of Jet A1 fuel trucks, I need to go to the economy tab > procedures, where I need to browse a huge unsorted list of vehicles and technologies (a bit of a weird combination) where I can order a new truck. But then I need to construct a service vehicle parking lot, so I go back to the operation tab > construction, but I need a contract so I need to go back to the economy tab > available contracts⌠A bit of a mess. I get how it is based on real life but especially for new players it is hard to understand, and as all screens are a bit laggy it takes forever to browse the screens
Suggested solution
Reorder the tabs. All vehicle-related things in one tab, economics (loans/feesbuget) in another, employee and construction and âthe executivesâ/technology also all in their own tab. Then, the mail-notifications systems can go on the dashboard, and so can Airport control panel.
- dashboard (dashboard + airport control + mail + quick notices of employee and vehicle shortages)
- economics (buget + loans + fees + all contracts overview)
- employees (hireing empoyees, employee overview + employee job tasks)
- management (executive board + technologies + all contracts overview)
- vehicle management (buying vehicles + vehicle overview + vehicle job taks)
- construction (all construction related things
- tutorials
The statistics is currently not really useful, but I would suggest once they are adding them to the dashboard tab
Also: make mail more useful, by removing the âreceiptsâ of vehicles and adding a mail for ânew contract availableâ